What's new in this version:

The engine is coming along nicely, but after this I will have to put it on hold until November 10 for personal reasons. For now, all X does is respond to these keys:

A - Shoot (hold for charge up)
Z - Dash
S - Sword
Left and Right arrows - moving
ESC - quit

There is an issue with continuity in some of these functions which I have yet to eliminate. This involves:
	- sound effects out of time with motions
	- Dash continuing indefinitely when only a short burst is disired
	- The Charge-up only works when X is standing still
	- You can't dash while charging

There is also a bug in the program. When you hit escape, there is a reading access violation at the end of the program which I have just been too lazy to find. It shouldn't be a problem.

The datafiles are password-protected, and I'd like them to stay that way.

In the completed version:
	- music
	- Charge-up animation
	- X will be able to jump
	- Level code will be added
	- Save game capability will be added
	- Script system for NPC and enemies will be added
	- Level editor will be written to make the game extendable

If you see any bugs or out of good faith decide to check the disassebly for bugs, or if you have any suggestions, please let me know.

Cheers